SamuZai
Themisto3D

Themisto3D

patreon


Themisto3D posts

WIP : throwing enemies

View Post

Scale Of Survival V0.9

View Post

Scale Of Survival Roadmap

View Post

Scale Of Survival V0.8

View Post

English VA for the shy gts added

View Post

Progress on City Builder Game mode

View Post

Scale of Survival Multiplayer ?

View Post

Scale of Survival V0.7

View Post

New feature : scared civilians

View Post

Progress

View Post

Scale of Survival V06

View Post

Scale of Survival new build

Updates :
-English VA added
-New interaction if you choose Imeris and english VA
-New map
-Music added in main menu + victory menu
-Setting to remove tail added
-Size Stealing added
- WIP city building mode
Important notes :
- The city building is a work in progress so it's not recommended to build huge cities. Normally the save system should work but since othe...

View Post

Update : English VA + new city model + french translation

The English voicelines have been added (VA : https://x.com/MacStarVA) as well as new interactions with the giantess
The game has been translated to French
New City model added (at the moment the buildings cannot be destroyed)
The dodge system has been improved

View Post

New Power : Size Stealing

Absorbs the size of all enemies near the giantess. The range of the spell also increases with your size making this power exponentially more powerful the bigger you are.

View Post

City Builder Progress

I’m trying to implement the city builder I made a while ago again. It used to be very laggy, so I changed how the building system works.
There is now a grid where you can place all types of objects and enemies.
You can download the cities you make and import others cities (as a json file). You can also change the size of the heroine before you begin the game.

View Post

New Superpowers : Thunder + Shrink power

The Shrink Power reduces the size/health and attack of all enemies in the spell’s range by 2.
The Thunder power cast lighting strikes to random enemies (its damage scales with the giantess size)

View Post

New Power : Stronger Stomp

Spawn 3 stronger shockwaves in front of the giantess

View Post

New power : nuclear bomb

Launches a nuclear bomb that wipes out everything in sight. Problably the most powerful power in the game at the moment. However it also destroys the buildings and can kill the giantess if you stay within the explosion zone.

View Post

Scale of Survival V05

This is the third (and last) version before V0.6
Lots of bug fixing, cars are now added into the game and react to the giantess, charm power is implemented again and a new camera for the endless headpat has been added

Link of the game : https://drive.google.com/file...

View Post

Charm Power is back

I reimplemented the charm power I did a while ago, it now works properly : while you cast the charm power you have a 85% damage reduction since the power makes you vulnerable during the animation. It leaves lipstick mark on buildings, oneshot spaceship if you're big enough and turns enemies into allies.

View Post

Another small update

I re-added the cars to the game. They now physically react to the giantess’s footsteps.
I also added another camera for the endless headpat mode, so you can choose where to look at the growing giantess.

View Post

Update

No new content but I fixed some bugs :
-Endless Headpat : Growth spurt pause feature added

-Endless headpat : you can directly adjust the camera distance through the mouse wheel

-Spring bone fixed

-camera speed when switching from main menu->achievement increased

-Skills bought in endless headpat can be downgraded

-around 20m in the menu for achievements th...

View Post

Scale Of Survival V05 Helicopter

link of the game : https://drive.google.com/file/d/1aVclVMN_cFJIM79xiwNWXk9JDiQKZIlB/view?usp=sharing
Most bugs should be resolved (the Tab button should work this time hopefully) except the random crash happening when you exit the challenge mode. Good news is I found w...

View Post

New Power : Military helicopter

I made a new power : you can now call an helicopter for backup.
At smaller size, it will drop a package that contains lots of health particles.
At larger size (20m/60ft or more), It will switch to an offensive mode, launching guided missiles at random targets in front of the giantess.
Missile damage scale with the giantess size. The missiles launched by the helicopter don't damage th...

View Post

Scale Of Survival V05 Fixed

Hello, thank you for the bug report, I fixed most major bugs that ruined the game.
Link of the free verson of the Game : https://mega.nz/file/KZoQhZ5Z#BdGZB6SYp1EMz1hVFJpOXEFYkXijR1MCOqpm2bDWuhk
Key : BdGZB6SYp1EMz1hVFJpOXEFYkXijR1MCOqpm2bDWuhk

- Major fps improvement (previous version ran at 45 FPS in Challenge...

View Post

Scale of Survival Full Version (VRM + Buttslam)

Here's the version with VRM/buttslam feature :
https://drive.google.com/file/d/1fkk5HmJXtlLCpbBKXAI7k0b_FLh0qss8/view?usp=sharing

View Post

Scale Of Survival V0.5 free demo

Happy new year, here's new free demo (contains everything except VRM import and buttslam). https://drive.google.com/file/d/1jA42ovFSqrKPMz5O7n5bSv8eMcGTn5Bf/view?usp=sharing
Updates on the game :
- City Size increased by 1.5
- All buildings in the city are destroy...

View Post

Patreon pause payment

Hello, it’s been a while since the last update. I’ve decided to take a break from Patreon for some time. I want to take a bit of time to actually improve my code and make it cleaner. Until now, I’ve only used Blueprints (for those who don’t know what Blueprints are, here’s an image showing a functionality in Blueprints) :

2025-11-12 11:12:11 +0000 UTC View Post

Footprints on the ground implemented

The giantess can now leaves footprints on the ground. It also works with different shoes or foot. Collisions also works so the tiny robots can walk on the footprints.

2025-10-28 13:05:16 +0000 UTC View Post

Progress on the game and terrain deformation WIP (Volume warning at the end of the video ! )

It’s been a while since the last update. Over the past few days, I’ve been learning more about game design and cleaning up the code to improve its quality. I’ve also commissioned new animations for the new giantess personality. While those are being created, I’m implementing new features and experimenting with terrain deformation.

- I replaced the jump with a leap jump instead of...

View Post